`# original_normal_file = viewpoint_cam.image_name+".npy"
original_normal_dir = "/root/autodl-tmp/MoGe/output_all/"
gt_normal = np.load(original_normal_dir+original_normal_file)
gt_normal_tensor = torch.tensor(gt_normal, dtype=torch.float32, device="cuda")
gt_normal_tensor = gt_normal_tensor.permute(2, 0, 1)
gt_normal_tensor = gt_normal_tensor/gt_normal_tensor.norm(p=2, dim=1, keepdim=True)`

`# rendered_normal = rendered_normal/rendered_normal.norm(p=2, dim=1, keepdim=True)
normal_mask = render_pkg["mask"].squeeze().float()
normal_diff = torch.norm(gt_normal_tensor - rendered_normal, p=2, dim=0)
moge_normal_loss = (normal_diff*normal_mask).sum()/(normal_mask.sum()+1e-6)`

loss = rgb_loss + depth_normal_loss * lambda_depth_normal+0.2*moge_normal_loss