Unity资产工具UABEA终极配置指南:5分钟快速上手全流程
2026/1/12 6:50:03
1、说明
本文只是教程内容的一小段,因博客字数限制,故进行拆分。主教程链接:vtk教程——逐行解析官网所有Python示例-CSDN博客
2、知识点纪要
本段代码主要涉及的有①vtkImageDataGeometryFilter结构化图像数据转换为几何数据
import vtkmodules.vtkInteractionStyle import vtkmodules.vtkRenderingOpenGL2 from vtkmodules.vtkCommonColor import vtkNamedColors from vtkmodules.vtkIOImage import vtkPNMReader from vtkmodules.vtkImagingGeneral import vtkImageGaussianSmooth from vtkmodules.vtkFiltersGeometry import vtkImageDataGeometryFilter from vtkmodules.vtkFiltersCore import vtkClipPolyData from vtkmodules.vtkRenderingCore import ( vtkActor, vtkPolyDataMapper, vtkRenderWindow, vtkRenderWindowInteractor, vtkRenderer ) def main(): colors = vtkNamedColors() fileName = "Data/B.pgm" ren1 = vtkRenderer() renWin = vtkRenderWindow() renWin.AddRenderer(ren1) iren = vtkRenderWindowInteractor() iren.SetRenderWindow(renWin) imageIn = vtkPNMReader() imageIn.SetFileName(fileName) """ vtkImageGaussianSmooth 对图像或体数据进行高斯平滑,用来降噪、平滑梯度等 """ gaussian = vtkImageGaussianSmooth() gaussian.SetInputConnection(imageIn.GetOutputPort()) gaussian.SetStandardDeviations(2, 2) # 设置高斯核在每个维度上的标准差,σ值越大,高斯核越宽,平滑的强度就越大,图像越模糊 gaussian.SetDimensionality(2) # 告知过滤器,正在处理一个二维图像,忽略Z维度存在 gaussian.SetRadiusFactors(1, 1) # 设置高斯平滑操作的计算范围 """ vtkImageDataGeometryFilter 把结构化图像数据 (vtkImageData) 转换成几何数据 (vtkPolyData),以便可视化或进一步几何处理 """ geometry = vtkImageDataGeometryFilter() geometry.SetInputConnection(gaussian.GetOutputPort()) """ 高斯平滑的2D图像转换成的3D平面多边形数据。这个平面上的每个点都带有一个标量值(原始图像的像素强度) """ aClipper = vtkClipPolyData() aClipper.SetInputConnection(geometry.GetOutputPort()) aClipper.SetValue(127.5) # 大于127.5的部分被保留,小于127.5的部分被丢弃 aClipper.InsideOutOn() # 翻转裁剪逻辑 aClipper.GenerateClipScalarsOff() # 禁用生成新的剪裁标量 aClipper.GetOutput().GetPointData().CopyScalarsOff() aClipper.Update() mapper = vtkPolyDataMapper() mapper.SetInputConnection(aClipper.GetOutputPort()) mapper.ScalarVisibilityOff() letter = vtkActor() letter.SetMapper(mapper) ren1.AddActor(letter) letter.GetProperty().SetDiffuseColor(colors.GetColor3d("LampBlack")) letter.GetProperty().SetRepresentationToWireframe() ren1.SetBackground(colors.GetColor3d("WhiteSmoke")) ren1.ResetCamera() ren1.GetActiveCamera().Dolly(1.2) ren1.ResetCameraClippingRange() renWin.SetSize(640, 480) renWin.SetWindowName('CreateBFont') renWin.Render() iren.Start() if __name__ == '__main__': main()