重塑电力未来:新型电力系统赛道技术领先的公司有哪些?
2025/12/30 12:09:03
介绍几种使用Python开发小游戏的方法,从简单到复杂:
pipinstallpygameimportpygameimportrandomimportsys# 初始化pygame.init()# 游戏参数WIDTH,HEIGHT=600,400GRID_SIZE=20FPS=10# 颜色BLACK=(0,0,0)WHITE=(255,255,255)GREEN=(0,255,0)RED=(255,0,0)classSnakeGame:def__init__(self):self.screen=pygame.display.set_mode((WIDTH,HEIGHT))pygame.display.set_caption("贪吃蛇")self.clock=pygame.time.Clock()self.reset_game()defreset_game(self):self.snake=[(WIDTH//2,HEIGHT//2)]self.direction=(GRID_SIZE,0)self.food=self.generate_food()self.score=0defgenerate_food(self):whileTrue:food=(random.randrange(0,WIDTH,GRID_SIZE),random.randrange(0,HEIGHT,GRID_SIZE))iffoodnotinself.snake:returnfooddefrun(self):running=Truewhilerunning:foreventinpygame.event.get():ifevent.type==pygame.QUIT:running=Falseelifevent.type==pygame.KEYDOWN:ifevent.key==pygame.K_UPandself.direction!=(0,GRID_SIZE):self.direction=(0,-GRID_SIZE)elifevent.key==pygame.K_DOWNandself.direction!=(0,-GRID_SIZE):self.direction=(0,GRID_SIZE)elifevent.key==pygame.K_LEFTandself.direction!=(GRID_SIZE,0):self.direction=(-GRID_SIZE,0)elifevent.key==pygame.K_RIGHTandself.direction!=(-GRID_SIZE,0):self.direction=(GRID_SIZE,0)# 移动蛇head_x,head_y=self.snake[0]new_head=((head_x+self.direction[0])%WIDTH,(head_y+self.direction[1])%HEIGHT)# 检查碰撞ifnew_headinself.snake:self.reset_game()continueself.snake.insert(0,new_head)# 检查是否吃到食物ifnew_head==self.food:self.score+=1self.food=self.generate_food()else:self.snake.pop()# 绘制self.screen.fill(BLACK)# 绘制蛇forsegmentinself.snake:pygame.draw.rect(self.screen,GREEN,(*segment,GRID_SIZE,GRID_SIZE))# 绘制食物pygame.draw.rect(self.screen,RED,(*self.food,GRID_SIZE,GRID_SIZE))# 显示分数font=pygame.font.SysFont(None,36)score_text=font.render(f'分数:{self.score}',True,WHITE)self.screen.blit(score_text,(10,10))pygame.display.flip()self.clock.tick(FPS)pygame.quit()sys.exit()if__name__=="__main__":game=SnakeGame()game.run()importpyglet# 简单窗口示例window=pyglet.window.Window()@window.eventdefon_draw():window.clear()# 绘制代码pyglet.app.run()importarcadeclassMyGame(arcade.Window):def__init__(self):super().__init__(800,600,"我的游戏")arcade.set_background_color(arcade.color.AMAZON)defon_draw(self):self.clear()arcade.draw_text("Hello Arcade!",400,300,arcade.color.WHITE,30,anchor_x="center")game=MyGame()arcade.run()# 猜数字游戏importrandomdefguess_number():number=random.randint(1,100)attempts=0print("猜数字游戏!数字在1-100之间")whileTrue:try:guess=int(input("请输入你的猜测: "))attempts+=1ifguess<number:print("猜小了!")elifguess>number:print("猜大了!")else:print(f"恭喜!你在{attempts}次尝试后猜对了!")breakexceptValueError:print("请输入有效的数字!")if__name__=="__main__":guess_number()# 安装: pip install kivyfromkivy.appimportAppfromkivy.uix.buttonimportButtonfromkivy.uix.labelimportLabelfromkivy.uix.boxlayoutimportBoxLayoutclassGameApp(App):defbuild(self):layout=BoxLayout(orientation='vertical')self.label=Label(text='分数: 0')button=Button(text='点击得分')button.bind(on_press=self.add_score)layout.add_widget(self.label)layout.add_widget(button)returnlayoutdefadd_score(self,instance):current_score=int(self.label.text.split(': ')[1])self.label.text=f'分数:{current_score+1}'if__name__=='__main__':GameApp().run()规划阶段
核心功能实现
完善功能
优化和测试
官方文档
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从简单的贪吃蛇、打砖块开始,逐步挑战更复杂的游戏类型!